We wanted to pro-actively determine what we wanted to work on, and then discuss how to do that, and go for it, instead of just reacting to bug reports, wish bugs and feature requests. So, for this year, we decided to take a different approach. But there are now more open bug reports than a year ago. But too often, the problems are with the OS support for tablets, display drivers… And plain misunderstandings. Which is really an admirable amount of effort. That’s not to blame the reporter who went through the lengths needed to register and then write up their problem. A lot of bug reports, it has to be said, are basically not actionable. The years before 2022 were mostly marked by us trying, sometimes desperately, to keep on top of the number of bug reports flowing in. The year was pretty awful, though, with the Krita maintainer getting long COVID (that’s me, Halla…) and being too sick to do anything four days out of seven - and various other upheavals we’re not going to detail because that would not be safe, or would be too private to talk about, we really had a really tough year. This feels a bit miraculous, but there it is. Like in 20, no members of the Krita team actually died from the ongoing pandemic. If that sort of thing bores you, feel free to skip! No need for subscription.This is our, very late, yearly overview of the year past, and look-forward to the year that has just started. I just felt like i need to clarify this cause i see a lot of people seem to misunderstand that you don't need the subscription, it's not like Photoshop.Īnd if you have 1.0 you can still use it forever. You will still get bugfixes until the end of the life cycle. CSP subscription from 2.0 onwards is fully optional you can still buy the software wih one time payment and use it forever without needing to have the subscription. Let me clarify a statement i see being repeated a lot that can be misunderstood out of context. Pretty sure as you use it more you will also notice this. That being said i have been using Krita for like 6 years, it has a lot of strong points but also many points that it can be improved. And many of the tools even though are very flexible end up being time consuming when you want to do fast operations. Though i kinda disagree with what you said about krita having all that CSP has but free. And personally i find CSP way harder to learn than Krita. I have csp but honestly i am still struggling to adapt my workflow to it. It's good you were able to adapt to krita better than CSP. The lag with bigger and more detailed arts. The files sizes can get massive and take a ton of space, the bigger you go with the canvas size, the bigger the file size gets The learning curve is STEEEEEP, but if you keep working at it and go to different resources: yotube and documentation and tutorials online etc The flexible and easy to use system (after you get used to the in overhwelming panels and features) Krita has all the same things CSP has but FREE. I had partially left krita cause of the layers system, but now I have a handle in understanding it.īut yeah, I dont know why I bought CSP. The community is super helpful which is amazing. I only paid for one asset (1$) but it was well worth it. now, Im back to using Krita and I have no regrets, other than all the money I put into CSP: software and materials/assets. Wellm years back, I used Krita but got reccomended CSP. I moved from CSP (clip studio) ever since they made a MAJOR change to their software, (making it subscription based) and many other users left csp. Like, it shouldnt be free but its amazing that its free (unless you buy on steam/epic/windowws to support Krita).
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